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🀝 v2.5 β€” THE TOGETHER UPDATE

Multiplayer. Build your world side by side.

🏠 Hosting your world

πŸšͺ Joining a friend

πŸ›‘ The safety promise

Visiting never changes your own world. While you're a guest you play entirely inside the host's world, and your own world sits untouched exactly as you left it. Leave the room (or just reload) and you're home. What guests build lives in the host's world β€” the host's save keeps everything.

🧍 You, in the world

Other players appear as blocky characters with their name floating overhead β€” and here's the fun part: if you've made a character in the NPC Maker, your first custom NPC is your multiplayer look. Crown, wizard hat, spiky hair β€” that's you now. No custom character yet? You get the classic blue-shirt look.

πŸ’¬ Chat

Press T (keyboard) or tap πŸ’¬ (touch) to say something β€” your words appear in a speech bubble over your head, just like the villagers talk.

πŸ”§ What syncs (and what doesn't yet)

Live for everyone: player movement, all block building and breaking, doors and gates, signs and their text, chat, and the host's time-of-day and weather.

Each player sees their own (for now): animals, villagers, water currents, and crop growth ticks. They stay close enough to feel shared, and the host's version is the one that's saved. Full creature-sync arrives with Survival multiplayer (v4.5).

🌾 And next…

Back to the roadmap: v3.0 β€” The Survival Update. Health, hunger, real mining, inventory, crafting, and tool tiers β€” as a brand-new world type, with Creative staying exactly as it is.

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